James Bryant
James Bryant
That is a tough one, too bad the cpp method signature isn't different for an integer constant vs a variable int. Since I don't need this check and I use...
I got as far as you did. I've seen these two errors in both the normal 32-bit core and x64 core wine: ../wine-git/dlls/ntdll/unix/virtual.c:1560: create_view: Assertion `view->protect & VPROT_SYSTEM' failed. wine:...
Because of real life, I haven't been able to work on Boxedwine recently. But hopefully I will be able to start getting back into it next month. My first goal...
As far as I know .NET does not work inside Boxedwine. It is a goal in the future to get it running, but first I'm currently focused on getting games...
Even if nw.js could run on Boxedwine, I doubt the performance would be acceptable in web assembly (WASM). The WASM build of Boxedwine is more of a proof of concept...
Thanks for the info on the registry keys. I see the same issue. As for audio, Wine does the mixing and gives it to Boxedwine as a stereo stream. Boxedwine...
Boxedwine runs Wine by proving an emulated CPU and emulate Linux Kernel. So Wine thinks its running on a 32-bit Linux system. Wine translates DirectX to OpenGL, then Boxedwine intercepts...
@danprice142 This one also looks interesting, and I was able to get it to work on Windows 10. https://docs.mesa3d.org/drivers/d3d12.html It converts OpenGL to Direct 3D 12.
I looked up more info on XBox One and it seems like XBox doesn't support dynamic code generation, at least according to this article https://unity.com/how-to/develop-console-video-games-unity In theory, Boxedwine could ahead...
It would be interesting to see if someone might attempt this port. These things can take a shockingly large amount of time. I've been working on the x86 Mac port...