Mark Clark
Mark Clark
When the automap is open, dialog boxes open behind the main window and automap If I hadn't moved the main window to the side prior, I wouldn't have seen it...
--- This is an item logged from the To-Do and was originally reported by ADoS. If you are familiar with or can recreate this bug, please provide details here
This is an item logged from the To-Do. If you are familiar with or can recreate this bug, please provide details here.
--- This might already be fixed. Need someone to confirm; if working as expected, lets get this closed. This is an item logged from the To-Do and was originally reported...
Party moves slower than key-press repeat, causing them to sprint off into the distance after you release the direction key. --- This is an item logged from the To-Do and...
This might be out-of-scope for this package, but I find myself wanting some debugging tooling to inspect what character(s) I am missing in my marble diagrams. The provided snippet is...
This is an item logged from the To-Do and was originally reported by ADoS. If you are familiar with or can recreate this bug, please provide details here.
Win10 Build from source Commit cb9f0ed Specifically, in Valley scenario, poison in auxiliary storeroom. When I pick it up, the game interface no longer responds although the menus still work....
Source file: boe.towns.cpp around line 1276 (give or take a few lines since this is an older version than the most recent.) --- This may be addressed in #63 on...
This is not legacy behavior. --- This is an item logged from the To-Do and was originally reported by ADoS. If you are familiar with or can recreate this bug,...