D4KiR
D4KiR
ohhhh, thanks for the info! will use nwvars then. i started using them because NWVars wasnt working for some reason a time ago, atleast for me.
yes, switch to net library for some use cases and use only nwvars (instead of nw2vars), helped! thanks guys 😄
is there any way to check in blueprints if the gpu is compatible with FSR3? some older pcs crash when i have fsr3 plugin enabled
would be nice to have blueprint nodes like this: "Supports FSR3: output bool" or disable it completly when not supported
can we get blueprint nodes for checking if the gpu is supported for this or something like that (GTX 1050 for example crashes when starting the game)
hopefully we get the plugin soon :D
3.1 comes out this month?
> > 3.1 comes out this month? > > Do you still believe that? It's already day 27. i dont think that, the one before me :P AMD is sleeping....
thanks for the info, hope early july :P
they had blog post that "SDK" coming this month (July) i hope plugin is also included