csciguy8
csciguy8
Relates to a similar request in Cesium for Unity, https://github.com/CesiumGS/cesium-unity/issues/439
Closing this due to inactivity (more than a year). I also mentioned a recent PR that merges basic unit tests into our CI system, which essentially takes over where this...
Closing this PR due to its age and inactivity. It's linked against an issue, and that issue is linked against a bigger performance roadmap issue, so if we need to...
> I applaud the sentiment to generate these classes during the build. Speaking selfishly, it would be a drag to have more dependencies in the cesium-native build. Well technically, Node.js...
> I see what you're saying, but I don't think I can get worked up about it.... > > We could get the best of both worlds with a github...
Closing this issue. It's been considered, and not something concerning enough to leave open.
Cesium-unreal forum post that would probably benefit from this fix... https://community.cesium.com/t/fix-lod-upscaling-in-render-form-ue5/29541
@j9liu Hold on before reviewing this, need to merge.
Ok @j9liu , this is ready for a look now. Adding deceleration sounds easy enough, but it led to more changes than I anticipated. I've screen captured all the changes...
Closing this issue due to inactivity.