gurps
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Implementing a GURPS 4e game aid for Foundry VTT
It would be great if there was a way of changing the all the displayed measurements on the character sheet to metric forms of measurements.
Certain spells and abilities (for example Flaming Weapon or its other elemental variants) apply +2 typed damage if the weapon manages to deal at least 1 damage after DR calculations....
The suggestion is to implement a vision mode which may or may not be possible with the new lighting system of v10. Back when I played on roll20, I used...
Useful when the player knows enough to fill most of the bucket correctly but you want to add a few more modifiers.
In some cases, such as magical burning damage, an additional damage amount is applied if any damage penetrates DR. So 1d6 cut +2 burning if any base penetrates. Is there...
Option to enable the dice + adds rule for damage calculated from items/weapons. i.e. 1d+4 = 2d
When you have two items that provide DR to a right and left location of the same kind (arms, for example), only the left one is applied, leaving the right...
Having the resource tracker being able to link to items to inventory, such as money, potions, etc, might be very useful and really easy to track. Especially ammo and arrows...
The current implementation of /status works on the selected token rather than the target. It supports @self but this works very different from the way @self works for animations. This...
There are multiple effects that change in severity depending on how much damage was done. For example, Lightning and Explosive Lightning have an interesting modifier where it would helpful to...