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Additional damage after DR
In some cases, such as magical burning damage, an additional damage amount is applied if any damage penetrates DR. So 1d6 cut +2 burning if any base penetrates.
Is there a way to model this so it works in the Damage dialogue?
This would work great for the Flaming Sword spell! I like this idea!
You can do that by using the multiple damage format (separate multiple damages with a comma):
[1d cut, 2 burn]
This will create damage chat messages for each damage. It is then up to you to determine what to do with the damage. If the +2 burn is "follow on", then you would only apply the 2 burn if the 1d cut made it through armor. You can then drag the 2 burn damage to the target, and enter "0" in the "Override DR for location" to indicate that no DR is to be subtracted from the "follow on" damage.
However, I will keep this issue open, since we might be able to do more in the future.