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Additional damage after DR

Open Farmeroz opened this issue 2 years ago • 2 comments

In some cases, such as magical burning damage, an additional damage amount is applied if any damage penetrates DR. So 1d6 cut +2 burning if any base penetrates.

Is there a way to model this so it works in the Damage dialogue?

Farmeroz avatar Aug 20 '22 05:08 Farmeroz

This would work great for the Flaming Sword spell! I like this idea!

devakm avatar Aug 26 '22 05:08 devakm

You can do that by using the multiple damage format (separate multiple damages with a comma):

[1d cut, 2 burn]

This will create damage chat messages for each damage. It is then up to you to determine what to do with the damage. If the +2 burn is "follow on", then you would only apply the 2 burn if the 1d cut made it through armor. You can then drag the 2 burn damage to the target, and enter "0" in the "Override DR for location" to indicate that no DR is to be subtracted from the "follow on" damage.

However, I will keep this issue open, since we might be able to do more in the future.

crnormand avatar Sep 01 '22 17:09 crnormand