CosmicCoincidence

Results 78 issues of CosmicCoincidence

## Summary Implement a new tilemap adjacency connection script (similar to the others) for "directional connections". This should follow the design located in the link below. ## Goal This will...

Type: Feature
System: Tilemaps

## Summary Add SFX for the locker door when it opens and closes, these 2 sounds should be unique. The sounds should also be generic enough to use on similar...

Type: Content
Needs: Art Asset

## Summary Interactions missing icons: - Drop (most items) - View Container (Disposal Bin) - Dispose Content (Disposal Bin) - Dispense (Vending Machines, Water Cooler) - Dispense Cup (Water Cooler)...

Type: Bug (Unconfirmed)
Good First Issue
System: User Interface

## Summary Add a quiet clicking sound effect linked to the flashlight turning on & off. Add this to the table lamp as well. Once PDAs and light switches for...

Type: Content

Change slipping trigger to player collider or even a foot collider.

System: Movement

## Summary Basically we have some complex connections for walls/windows/etc. and instead of modeling specific wall-window transitions as a whole piece, we have done so as a separate piece (called...

Type: Feature
System: Tilemaps

## Summary Implement a new tilemap adjacency connection script (similar to the others) for "wire connections". This should follow the design located in the link below. ## Goal This will...

Type: Feature
System: Tilemaps

## Summary Implement a new tilemap adjacency connection script (similar to the others) for "disposal connections". This should follow the design located in the link below. ## Goal This will...

Type: Feature
System: Tilemaps

## Summary All object types will eventually need to be under or tied to the tilemap. The first reason for this is that we eventually want to be able to...

Type: Feature
Bounty Candidate
System: Tilemaps

## Summary The tilemap rework was recently completed and it should now be possible to move/rotate individual tilemaps from one another. ## Goal Using our current "MiniStation" map, implement basic...

Status: Blocked
Type: Feature
Needs: Documents/Design
System: Tilemaps