CosmicCoincidence
CosmicCoincidence
I agree it would be good to clarify it a bit more though I do not know the specifics. John and Broodje were talking about it when John reviewed the...
It should check the player's inventory and hands. If it finds it in either place it will open the airlock. Eventually, when we have clothing and such, we will limit...
Sorry for the late reply we have been focused on redesigning lately. Making sure the systems we design will all be future proof. The interaction system is one of those,...
@krijnlol sorry I or someone didn't get back to you sooner. I can't speak for everyone but I personally have been pretty busy the last few months. Anyway I see...
There should actually be 2 types of pulling... 1st, a non-restricted pull for when the player is pulling, items, single-tile furniture, etc. 2nd, a restricted pull that restricts the object...
Maybe should wait on container rework.
- #652 has been merged now. - #653 is needed so we can add non-item support to containers and use the container system within the tilemap system. This may not...
Seems something broke, I cant even place a clothing item on the clothing UI.
The original implementation of crayon drawing was handled in #110 for future reference.
Alternatively I'd also accept the goonstation controls for throwing (we haven't decided and it may get changed in the future either way).