SS3D
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Throw Interaction
Summary
Implement the ability to throw items.
Goal
For now, let's copy the same method and SS13 (TG).
- Press 'R' to ready your throw
- Click 'LMB' to throw the item in the direction of the cursor
It's expected that the thrown item cannot travel infinitely, it will only go so far.
It's also expected that the thrown item cannot travel through structures (such as walls & doors)
Alternatively I'd also accept the goonstation controls for throwing (we haven't decided and it may get changed in the future either way).