copperpixel
copperpixel
It makes data tables get transmitted by directly performing memcopies to the local client instead of doing serialization and sending via a local network loopback which is slower.
~~I reverse engineered related functions and I believe the issue is due to the struct base pointer getting cast to an `int` when used in prop offset computation. While this...
> it might be a good idea to add this to the auto tag list in tf2 Implemented
Yeah, I can see how the text entry might blend-in with the background. I have updated the diff and the video to reflect your changes.
> Replying to https://github.com/ValveSoftware/source-sdk-2013/pull/1241#issuecomment-3475292153 Updated FilterField and FilterLabel bounds so all supported languges should fit (I think Finnish is the longest)
Would be nicer if TextEntry supported putting placeholder text like the equivalent Win32 control but adding that is probably too out-of-scope for this PR
> Would probably be better to have pre-compiled binaries for windows/linux to make it easier to implement in mod projects When this PR will be ready to merge I'll include...
I have tested this again using stock SDK2013 on two vastly different setups and although I couldn't replicate your crash when destroying pAvatar, I did notice some artifacts on GIFs...
The artifacting should be fixed now, caused by the previous framebuffer not being initialized correctly sometimes making disposal not work properly. Fix just ensures that it is set with the...
I have also tested your mod however I never managed to get the delete pAvatar crash you described, both with legacy mainmenu disabled and enabled. Maybe I didn't have some...