complexlogic

Results 33 comments of complexlogic

I agree with you that a 0-100 scale would be more desirable than 0-10. The problem that SDL's existing volume controls only allows 128 steps, which isn't enough resolution for...

@ksooo @CastagnaIT I just made the following changes: - Rebased to current `master` - Changed the GUI control from popup slider to inline slider - Initialize the `ReplayGainSettings` struct per...

> you can equalise replay gain either by re-encoding or by adding regain tags I don't plan to ever support re-encoding in my utility, but I wouldn't think that Picard...

@Sophist-UK @phw Thanks to both of you for providing the technical background. I believe I can solve most of the issues with the current ReplayGain plugin, notably the desire to...

@JonLiu1993 FFmpeg 5 has been the stable release for almost a year now, and not much progress has been made in recent months to upgrade the dependent ports. I propose...

I would greatly appreciate if this feature was implemented. I frequently need to adjust the volume when playing USDX which is very inconvenient. FFmpeg already provides a dictionary of metadata...

@phw I remember we discussed whether or not to support the file mode before the initial release of the plugin. I thought it wasn't necessary, but I may have underestimated...

I ported loudgain to Windows. It's available [here](https://github.com/complexlogic/rsgain) for anybody that is interested.

@TylerVigario @deutrino The reason is because the [current code](https://github.com/Moonbase59/loudgain/blob/master/src/tag.cc#L509-L519) stores a reference to a local object from the taglib function `TagLib::MP4::Tag::itemListMap()`, but that object is destroyed when the function completes....

This would be a breaking change. Currently, I'm only allowing changes to the program that are backwards compatible with previous versions. One way to implement this while maintaining backwards compatibility...