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Native Windows build

Open phw opened this issue 6 years ago • 5 comments

Looking at the dependencies it should be possible to compile loudgain for Windows. This would especially be useful if we would for example provide a plugin for MusicBrainz Picard.

Taglib compiles fine on Windows, libebur128 looks easy enough. Only FFmpeg used to be a PITA to build on Windows, but with some luck one could get working DLLs using Cygwin ;)

Just adding this here as a reminder. I would actually like to look into this, but currently cannot promise when I will have time for this.

phw avatar Sep 05 '19 21:09 phw

I simply wouldn’t know how to do it and don’t have a Windows dev environment. Fortunately, Windows 10 users can at least use the Linux bash.

Thinking that loudgain started out as a small fork for personal use, I must say it seems to gain momentum. Somehow I like that, but can’t handle everything. I agree it would be nice to have a native Windows version, maybe Win7+, but I’d need much help. And we’d need to provide a binary build, I guess. Haven’t even gotten round to providing a .deb build yet. And I’ve never set up Appveyor or Travis yet – we’d surely need a CI.

So, yes, I’d much appreciate any collaboration on this! Love to learn. :-) No promises, though.

Moonbase59 avatar Sep 05 '19 23:09 Moonbase59

Just as reminder: Do we have shell globs on Windows?

Moonbase59 avatar Sep 06 '19 09:09 Moonbase59

Aggrrhh, we need it on Windows 7, really.

sergeevabc avatar May 22 '21 13:05 sergeevabc

And I’ve never set up Appveyor or Travis yet – we’d surely need a CI.

Now you can just use GitHub actions ;D

JuniorJPDJ avatar May 22 '21 18:05 JuniorJPDJ

I ported loudgain to Windows. It's available here for anybody that is interested.

complexlogic avatar Apr 05 '22 15:04 complexlogic