complexlogic

Results 76 comments of complexlogic

The PKGBUILD is available [here](https://github.com/complexlogic/flex-launcher/blob/master/config/PKGBUILD.in). This is actually a configuration file for a PKGBUILD and CMake will fill in the appropriate variables at compile time (e.g. `@VARIABLE@`). This should be...

This wouldn't be too difficult, but it would require an additional dependency, [SDL_mixer](https://github.com/libsdl-org/SDL_mixer). I'll consider it for a future release.

@bigwhitebuddha That is very clever. What are you using for the sound effects?

Most of these features are outside of the scope of this project. This program is meant to provide a TV-friendly UI to launch external applications. It's not intended to be...

@JackBoosY It's an issue with the `FindFFmpeg.cmake` module file, not the port itself. The port will successfully build, but when you try to use it in a CMake project according...

SDL has an API for game controller battery, so that would be feasible. Not sure how remote battery/status could be implemented. As far as I'm aware there is no common...

This is not currently possible, but that's an interesting idea.

I totally agree with you that Flex Launcher's drawing code is inefficient. It's not necessary to redraw the screen every single frame, and there are some optimizations that can be...

The SDL Renderer API is just high level abstraction for lower level graphics APIs, including OpenGL and Vulkan. The flag `SDL_WINDOW_OPENGL` is really meant for if you are going to...

Please upload the log.