Results 273 comments of codeanticode

@chanof Haven't seen the OpenGL error 1280 on my devices with Android 8. What phone are you using?

@Priyansh-Kedia looks like @pallav12 already created a PR to solve this issue. Of course you are more than welcome to work on it, by testing or making new contributions. I...

I actually need to review this issue more closely. It seems that it affects a more specific scenario (when the Processing view is inside in a secondary activity). The [proposed...

Thanks for reporting this. I wonder if the problem affects the java mode as well, will look into it shortly.

Porting [recent changes](https://github.com/processing/processing-android/commit/a650bc4e1687dd7c62ff5bad3a5c0f7c83b3a4ea) from PShape in Java mode solves this SVG rendering issue with the P2D and P3D renderers. But rendering is still glitchy with the default renderer (Android2D), and...

I'd need to look into it more closely to see what's the problem or if it's still present in newer versions of Android. Tagging for the next bugfix release. Thank...

Completely forgot about this one. I just made a 4.2.0 release on JCentral, @adamreichold could you confirm if it sill affected by the same problem? Thank you!

Ok, thanks for confirming. This might also be a good opportunity to update the generation of the maven artifacts using the maven-publishing plugin (#623), so the process is completely automated.

@ranaaditya yes I think that having those elements of CI would be great. I have not done it before, but it would be a great addition to make the contribution...

@Chandra-Sekhar-Bala We currently target android 30, but we support the following min SDK versions depending on the type of app: * regular apps = 17 * live wallpapers = 17...