SpacetimeDB
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Multiplayer at the speed of light
It is almost always wrong / undesirable to pack more than one transaction in a commit, so adjust the default accordingly. This also avoids surprises when using `#[serde(default)]` with nested...
Added prefix to global delegates # Description of Changes Some global delegates needed prefix in order to work in MultiModule scenario # API and ABI breaking changes N/A # Expected...
# Description of Changes Make View backing tables and related St tables not persistent. 1. Modifies `CommittedState` to hold set of ephemeral tables. 2. Update `TxData` to contain a subset...
# Description of Changes Fixes a subscription plan caching bug related to client-specific views. Before this fix, you could define a client-specific view: ```rust fn my_view(ctx: &ViewContext) -> Option {...
https://www.figma.com/proto/Jhd7ZWhLLO9cTV3lgZmHCw/SpacetimeDB-Website?page-id=4499%3A12628&node-id=5851-33624&viewport=-1701%2C-2796%2C0.41&t=m8QHzGTbiA5jOwUv-1&scaling=min-zoom&content-scaling=fixed
# Description of Changes This PR is a very large change to the workings of the TypeScript SDK and as such requires a higher bar of testing than other PRs....
At least 2 community members have mentioned that we broke AngularJS builds since `v1.4.0` - https://discord.com/channels/1037340874172014652/1431594353612296292/1431594353612296292 - https://discord.com/channels/1037340874172014652/1138987509834059867/1423467631893282879 Example error from discord: ``` ✘ [ERROR] TS5097: An import path can...
I wanted to learn SpacetimeDB, then see if I could implement it in SvelteKit, to which I produced an example project based of the Unreal Example as well as an...
# Description of Changes Closes: #3658 With the work on Views we ran into trouble with the Return Type and certain C# code layout where the types are defined inside...
# Description of Changes Changes with cache hit: CI / Smoketests (spacetimedb-runner): 17m -> 10m CI / Smoketests (windows-latest): 39m -> 31m CI / Lints: 3m30s -> 2m unity-testsuite: 23m...