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Multiplayer at the speed of light

Results 693 SpacetimeDB issues
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There appears to be an issue in the typescript SDK specifically with tables that do not have a primary key. Symptoms: When an entry in a table without a primary...

Apparently our C# quickstart test will fail if we have published more recent package versions to nuget than are available locally. Apparently nuget will look at _all_ sources to determine...

Replicate the Rust interface introduced in #3532 in the TypeScript client SDK.

# Description of Changes The implementation of a solution to #3044 , this adds an `Abort` function to the `WebSocket`, which runs if `Disconnect` is called when the `WebSocket` is...

release-any

We want to host all module examples at the root of the SpacetimeDB repo with the following structure: ```sh templates quickstart-chat-ts spacetimedb quickstart-chat-rs spacetimedb quickstart-chat-cs spacetimedb blackholio-unreal spacetimedb blackholio-unity spacetimedb...

Last deployed time, with module hash and version should be displayed on the "front page" or top of the dashboard

You should be able to invoke a view from the SDK in the same way that you can call a reducer, the main difference being that views will return a...

Make sure to run `pnpm generate` in CI. Sync with @Kasama who is creating a `cargo ci` command.

# Description of Changes This adds the C++ bindings framework to generate server modules from C++. # API and ABI breaking changes None # Expected complexity level and risk 2...

User `Strike72` on discord encountered an issue where his react client doesn't correctly trigger their `ClientDisconnected` reducer: https://discord.com/channels/1037340874172014652/1424993383302041612 I guessed that this user was using the new react-hooks and took...