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Multiplayer at the speed of light

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# Description of Changes SpacetimeDB doesn't actually compile on Windows because of bit rot of our various `cfg` flags. This fixes that issue. It further fixes warnings caused by unused...

release-any

# Description of Changes Fixes #2630 . Perhaps it should be called `DatabaseLifecycleManager`? This new object is responsible for tracking the lifecycle of a database, and for cleaning up after...

# Description of Changes Avoids paying `new T()`'s (potential) cost of reflection on each row decode. # API and ABI breaking changes None # Expected complexity level and risk 1...

# Description of Changes See https://github.com/clockworklabs/SpacetimeDB/issues/2679. At some point, this code was changed so that `current` contains an entire path, rather than just the version string itself, so the comparison...

# Description of Changes Removes rayon from subscription evaluation and replaces its parallel iterators with sequential ones, the purpose of which is to optimize the common case of small updates...

# Description of Changes TODO # API and ABI breaking changes None # Expected complexity level and risk 4, this is isolated to the datastore, but the datastore is critical,...

# Description of Changes Since we know the size of lists and arrays, we can allocate them up-front. This also skips allocating an `IEnumerable`. # API and ABI breaking changes...

Repurposes the remote `SnapshotFetcher` for verification of the snapshot's objects. This can be useful when memory usage is of concern.

# Description of Changes # API and ABI breaking changes # Expected complexity level and risk # Testing - [ ] - [ ]

# Description of Changes By default, reducer callbacks are broadcasted to all clients of the module. This PR adds a command line flag to `spacetime start` that when given, disables...