SpacetimeDB
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Multiplayer at the speed of light
# Description of Changes The `dns` subcommand is half-finished. We are removing it for now. If/when we decide to add it back in the future, we will make a separate...
This is a mix of server/protobuf/C# client SDK issues, but I'm sticking them all here for now. There are three cases I'm aware of: - [x] 1. Malformed `Subscribe` calls...
As a regression test for #1646
Instead of `RawModuleDefv8`.
Instead of `RawModuleDefv8`.
instead of a `RawModuleDefv8`. Requires #1651 (unless you want to do client codegen entirely in C# @RReverser, in which case you'll probably want to implement something like #1651 in C#.)
As suggested by @RReverser [here](https://github.com/clockworklabs/SpacetimeDB/pull/1572#discussion_r1731638625). This can happen basically whenever since it doesn't change any public APIs.
We want to have methods that operate on `AlgebraicType`s that have been validated as type definitions / type uses for client codegen. Currently the relevant methods (`AlgebraicType::is_valid_for_client_type_def` / `AlgebraicType::is_valid_for_client_type_use`) return...
That is, more like `RawTableDefv9` rather than `RawTableDefv8`, really. The main change is that constraint handling is considerably simplified. This will require: - Rewriting the system tables slightly - Retouching...
Instead of a `RawModuleDefv8`. Requires #1651