dustin
dustin
you can just put everything in ~/.config/ezquake, or you can put media in /usr/games/quake and use cfg_use_home to save things to ~/.ezquake. that said, i personally have no problem with...
it's not sensitivity, it's the amount at which it jumps when calculating viewangles/pitch (i'm guessing). setting it to an extremely low sensitivity and moving it from one y position to...
i've been looking over it but i'm not all that familiar with the code, perhaps it's snapping viewy to the lower screenheight, or the lookdir stuff? it just kind of...
it appears if we change pitch to float/double in r_setupframe it mitigates the problem somewhat, though it's still jumping a few pixels it's definitely far less, probably due to the...
i see, it looks like the vertical plane stuff has never done the interpolation stuff, if you skip that logic for setting pitch and just set it the same way...
that would appear to be the issue
If you try the latest snapshot of the appimage it should just use wherever you threw it as a quake directory if where you run it from doesn't contain id1,...
> I'm not finding that to be the experience. Latest AppImage in ~ id1 folder within ~/.ezquake ``` ~ ❯ ./ezQuake-x86_64.AppImage executing with native libc Error: Couldn't load gfx/palette.lmp This...
The fix for this newer bug (https://gitlab.freedesktop.org/mesa/mesa/-/issues/10353) also appears to remedy this problem. Will test once merged into mesa upstream.