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Unity asset for adding outlines to game objects

Results 26 QuickOutline issues
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It simply doesn't have an outline as the object behind it seems to take 'priority'/ acts like they are the same object. ![image](https://github.com/chrisnolet/QuickOutline/assets/137090737/fdf73120-2916-46f3-8c6f-ba53194c9d7e) All three of these pillars have this...

Material properties are not applied instantly as the comment suggests. This leads to a behavior where, in the first frame, the outline appears as the default white color, and then...

If you are using the outline mode 'Outline hidden', It will not display properly if the camera is using occlusion culling. I'm assuming the script is getting confused about whether...

The regular version does work, but the new branch for the per-object outline does not work for me. Material gets instanced, but the outline is not showing up.

So, there are few cases when people had experienced the issue with the outline in the build. Here is example: ![image](https://user-images.githubusercontent.com/18075533/106102063-422a0b00-6158-11eb-98e2-0d529c8b014b.png) As you can see, in the editor outline works...

Hello, I was wondering if this package would work with URP or there is a possible support in the feature?

Howdy all! I'm trying to remove a outline on a Instantiated object but it's not working. Can anyone spot what I'm doing wrong? ```cs GameObject buildedItem = Instantiate(BuildingMenuItem.newItemModel); Outline removeOutline...

This package structure is working by also including this repository via manifest.json dependencies.

Hi, I faced the same problem "Outline Becomes Off Center in Build" as the previous guy. but after I select the model file (.fbx) and goto "Model" import setting in...

Hi. I changed your shader to URP to be compatible to SRP batching, greatly reducing the draw calls. Thanks for creating this awesome outline package. 😄