Baggers
Baggers
We should pass the viewport size up to the shader. This would be way better if we could just have implicit viewport sizes and such. see here https://github.com/cbaggers/cepl/issues/123
In the guide here http://onrendering.blogspot.no/2011/10/buffer-object-streaming-in-opengl.html it shows that after orphaning the buffer you need to reset your vao. In sketch currently it is only rebound. instead something like this should...
https://github.com/fusetools/fuselibs-public/blob/master/Source/Fuse.Scripting/ScriptClass.uno#L472 ScriptClass contains a static dict mapping types to members, this doesnt get cleared out when a JS vm is destroyed or app exits. This feels like it should be...
Until we make the move to ES2015 and up this is still illegal https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign https://github.com/fusetools/fuselibs-public/blob/master/Source/Fuse.Scripting.JavaScript/Tests/UX/TreeObservable.TwoWayArray.ux#L10
Tried this on my macOS machine, which failed. Turns out it was this line: ``` Baggerss-MBP:android-jsc Baggers$ tar -jxf WebKit-r174650.tar.bz2 -C jsc --strip 2 WebKit-r174650/Source/JavaScriptCore WebKit-r174650/Source/WTF tar: Unrecognized archive format...
I was reading this https://timothylottes.github.io/20180316.html and i really liked this pattern. ``` #define SIZ_ (256*1024*1024) layout(set=0,binding=0,std430) buffer ssbo0_ {uint bufA32[SIZ_/4];}; layout(set=0,binding=0,std430) buffer ssbo1_ {uvec2 bufA64[SIZ_/8];}; layout(set=0,binding=0,std430) readonly buffer ssbo2_ {uint...
```A numeric literal that uses a decimal is by default of type float. To create a float literal from an integer value, use the suffix f or F as in...
https://github.com/KhronosGroup/GLSL/blob/master/extensions/khr/GL_KHR_vulkan_glsl.txt Looks feasible
```22:03 MetaYan: we could add rationals but matching the CL api would be very tricky as the values in a ration can be bignums 22:04 I meant to be able...