Rik Cabanier
Rik Cabanier
I'd like to do some more investigation before we make this decision. OpenXR returns a list of supported formats. If Quest doesn't support all these 3 formats natively, I don't...
I believe this was approved at the f2f. Are you going to do a PR?
> Compiled and testable place to test example ( simply pull triggers on either controller and it will spawn anchors with boxes that match anchor location and rotation ). Note...
Can you reproduce with this WebXR sample: https://cabanier.github.io/webxr-samples-1/anchors.html
> I seem to be having a strange error around deletion of anchors. if I start fresh in a session (even with restored anchors), I can delete any and all...
You can clear the persistent anchor by deleting the browser history. I agree that there should be a nicer way to do so. We could either return the list of...
> @cabanier it might have been subtle in my prior message, but I actually wasn't able to clear out my anchors by clearing my history. I verify all my site...
Can you file an issue in the real world geometry repo?
+1 on only returning texture arrays. They work better on mobile hardware since developers sometimes sometimes want to do a render pass just before each eye and this is very...
> Are we confident that native XR presentation APIs now and in the future will use texture arrays? It's possible that different textures will come up in the future, but...