Mark Sibly

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Ok, got it now just had to manually install it. I'm a bit surprised macos thought everything was up to date though. Anyway, at first glance this appears to be...

Not gonna commit this for now as I need to think through the meta data stuff a bit more! But my first thoughts are I do think it's useful to...

It's not crashing here, I can inspect nodes etc with no problem. Can you provide me with as much info on your setup as possible? Monkey2 version, OS version, compiler...

I haven't got around to trying this with msvc x64 yet sorry, will do ASAP. I normally use msvc x86 so please give that a try. On Thu, May 24,...

By default, camera viewport stays at the size you set. You can override this by attaching camera to a View, either when it's constructed, (eg: camera = new Camera( Self...

You mean auto size camera to the size of the active window when it's created? Although the window wont strictly be active yet in its ctor, I can probably fudge...

No problems building here with latest xcode 8.3.3 and gcc8.1.0 On Wed, Sep 27, 2017 at 10:11 AM, Noah Lovelady-Allen < [email protected]> wrote: > $ ./install.bat git:master > Compiling:blitz_app.c >...

msvc is working OK here. Have you updated your msvc installation recently? I only use mingw for 'release' builds these days and haven't had any msvc problems for ages. Ugh,...

Oerrr, msvc 15.7.5 is out, updating now... On Wed, Aug 1, 2018 at 12:51 PM Mark Sibly wrote: > msvc is working OK here. Have you updated your msvc installation...

Everything still working fine here after msvc update. Are you sure it's autodetecting? Is MX2_USE_MSVC actually commented out? If it's set to '1' then this *disables* auto-detect and forces use...