miguel

Results 136 issues of miguel

> read https://github.com/bitbrain/beehave/discussions/285 for the announcement for Beehave 3.0 Update the `SConstruct ` to ensure we can export correctly to iOS.

🐝 v3

Godot version: 4.2 Beehave Version: 2.7.6 **Describe the bug** With the debugger being fixed in 4.2, its visuals are still broken: ![Screenshot 2023-10-14 142405](https://github.com/bitbrain/beehave/assets/822035/70e9b2c0-728f-4aff-9bda-9ccc8d7cd52f)

🐛 bug

It is cumbersome to compose a beehave tree, as you always have to add the nodes by hand. Instead, we could show a side panel where when clicked nodes get...

🍯 feature

Godot version: 4.1 Beehave Version: 2.7.6 **Describe the bug** When running the debugger in Godot 4.1, it works and appears correctly but the bubbles do not seem to show/animate.

🐛 bug

Some people might have concerns that using behavior trees, especially a lot of nodes impacts performance unnecessarily. Setup multiple behavior trees (simple, medium, complex) and measure the performance against different...

📙 docs

When testing behaviour trees, one can set breakpoints and pause the game to see what the debugger of Beehave will show. However, sometimes the behavior tree does something strange and...

🍯 feature

Creating a tree with a `BlackboardHasCondition` node but the key has an invalid format it causes error spamming: ``` E 0:00:00:0632 blackboard_has.gd:14 @ tick(): Invalid named index 'destroyed' for base...

🌺 enhancement

Currently, the concepts in the docs are only described with words but some visual animations may help to further convey ideas such as sequence vs. selector, blackboards or decorators. I...

📙 docs
🌺 enhancement

For larger trees that execute a lot of actions in a short period, it is difficult to grasp sometimes what is actually being executed. To help that, we could add...

🍯 feature

Currently, `Beehave` is not visible outside of Github unless I manually login into the Godot asset store and define it there. Introduce a step in the release pipeline that for...

⚙ workflow