bigol83

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Yeah, it happens during transitions near healing water. Rather specific issue.

So, it's this PR https://github.com/PCSX2/pcsx2/pull/10974

With latest commit Red Dead Redemption now crashes when trying to render main menu. This is the error [Debug] vk_scheduler.cpp:SubmitExecution:168: Unreachable code! Device lost during submit: vk::Queue::submit: ErrorDeviceLost Log [shad_log.txt](https://github.com/user-attachments/files/16507849/shad_log.txt)

Do you want me to test if RDR still crashes?

> RDR crashes after FMV, i5-10400, RTX2060 Super. Anyone else, confirm pls. It always crashed with this PR, @psucien is aware of the issue. It crashes for me too at...

Can confirm Dark Souls remastered regression, but Red Dead Redemption goes ingame for me ![Cattura](https://github.com/user-attachments/assets/3152e345-e912-4609-b184-73a04a15b935)

This fixes Resident Evil main menu compared to main build, but some text boxes are still not correctly rendered ![Cattura](https://github.com/user-attachments/assets/b40b9845-4519-4e56-8358-50a18354e3a5) ![Cattura2](https://github.com/user-attachments/assets/b7fb8770-d2a3-44da-bca0-4ffd287d2f9a)

Just an update about Red Dead Redemption Using this PR with RDR 1.04 it loads fine when there is no save data, but if save data is created the emulator...

Dark Souls back to looking like this after the latest updates ![Cattura](https://github.com/user-attachments/assets/fbb56353-12fa-417a-ae29-877f000b55a3)

Chained Echoes, the Final Fantasy Pixel remaster games (I-VI) and Shin Megami Tensei III hd remaster use sceKernelMprotect amongst the games i own