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Scan the environment and create a textured mesh with ARKit

Results 11 MetalWorldTextureScan issues
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Hello, I'm getting "Scene Reconstruction type not supported by this configuration" on iPad 9th generation & iPhone 11 Pro. when I run app it crashes. Please guide why I'm facing...

How can I cover the unscanned areas with an image using the renderer class? I managed to make it work by running the ARView while scanning and set: ``` planeNode?.geometry?.firstMaterial?.diffuse.contents...

2022-06-07 19:49:09.113186+0530 iOS3DScanner[11488:1003842] Metal GPU Frame Capture Enabled 2022-06-07 19:49:09.113256+0530 iOS3DScanner[11488:1003842] Metal API Validation Enabled 2022-06-07 19:49:09.362556+0530 iOS3DScanner[11488:1003860] setting deprecated property. outputDepthUnits has no impact on pipeline's depth units -[MTLDebugRenderCommandEncoder...

Hi: if I save TextureFrame every 1 or 5 frame, how could I merge total camera images to final worldMeshes, not just the last frame. Can you gives me some...

while doing the build I'm getting the following message Showing All Messages CodeSign /Users/ab/Library/Developer/Xcode/DerivedData/MetalWorldTextureScan-hldengcxqvtiwnhaytoestjbpnjq/Build/Products/Debug-iphonesimulator/MetalWorldTextureScan.app (in target 'MetalWorldTextureScan' from project 'MetalWorldTextureScan') cd /Users/acareindore/Downloads/MetalWorldTextureScan-main Signing Identity: "-" /usr/bin/codesign --force --sign - --entitlements...

I am encountering limitations while trying to scan a large area. 1) I am the following crash on drawAnchorGeometry(_:): Is there something to reset when reaching large amounts of meshes?...

As a first step I exported the model to OBJ (meshes only). Please note that I had to perform the following changes: - store geometry as an attribute when previewing...

Interesting repo- great work. A couple of issues, when I've done the scan the preview view disappears. Also, on downloading the repo- the Xcode project files link to your personal...

How can I make this mesh more detailed?Is there a function that would allow me to increase the vertices in the app?

How can I make this mesh more detailed?Is there a function that would allow me to increase the vertices in the app?