graphics
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Object oriented C# OpenGL graphics library build on top of OpenTK.
## ✨ What's this? Add some metadata for the NuGet gallery (https://www.nuget.org/packages/Bearded.Utilities). Specifically, a link back to the github repo, a MIT licence and a good description. ## 🔍 Why...
## ✨ What's this? Adds a Dependabot config file for this repository. ## 🔍 Why do we want this? This will automatically keep dependencies up-to-date. This is something we do...
Here’s a list I compiled a while ago with examples I’d like. It’s already out of date again, but it’s a starting point at least. - [x] 03.RenderSettings - buffer,...
This class can cause the creation of buffers on geometry addition, which if it happens on a non-gl thread will fail and lead to unexpected results. Creating the buffers lazily...
This is of interest especially in all places that move vertices around, like BufferStream.