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Add more examples

Open paulcscharf opened this issue 4 years ago • 0 comments

Here’s a list I compiled a while ago with examples I’d like. It’s already out of date again, but it’s a starting point at least.

  • [x] 03.RenderSettings - buffer, various uniforms - rotating 3d object
  • [ ] 04.VertexData - set up a custom vertex, similar to above
  • [ ] 05.Texture - buffer, texture from bitmap, texture uniform
  • [ ] 06.StreamingBuffer - streaming buffer, variable number of moving triangles/quads
  • [ ] 07.RenderTarget - render to texture, use texture on an object
  • [ ] 08.PostProcessing - use post processing (build a neat renderable for this)
  • [ ] 09.MeshBuilder - build a static mesh from a meshbuilder
  • [ ] 10.StreamingMeshBuilder - draw a variable number of sprites flying around
  • [ ] 11.ColorShapeDrawer - use colour shape drawer for some shapes
  • [ ] 12.Text

Other things at the top of my head:

  • various pipeline features

paulcscharf avatar Feb 11 '21 22:02 paulcscharf