Brett Camper
Brett Camper
I think the issue here is not the entire cap, but just the outline stroke of the cap. Those are drawn directly under the line fill by default, but we...
@sensescape do you have good examples where I can see this?
@sensescape I believe that `round` rule is working based on most of your screenshots having round caps :) But it may be overridden in some cases like this, where it's...
@zerebubuth yes I wonder if something cool could be done there. Thinking about a generic Tangram feature, the most straightforward would be to specify some kind of tapering options when...
@zerebubuth I guess what I'm asking for is adjacency data in the tiles, like road types that connect at the start and/or end of a road line, so that we...
cc @sensescape @nvkelso
Related, removed an unused `ground` style that also had a grain reference, but appeared nowhere else in the scene file: https://github.com/tangrams/eraser-map/commit/9577cdee39338b962ca1a312e8bf3a3947c5c9c7
Notes from discussion with @patriciogonzalezvivo: - Use a smaller dot texture, this one is quite big (78k), and I doubt the resolution is needed - Let's not include non-production files...
Better to use the technique from Eraser Map, since we tint texture buildings there. I actually removed that piece earlier today when I ported the EM code to here :)...
I think we can start with this from EM, and optimize once we see what our needs for Refill are: https://github.com/tangrams/eraser-map/blob/gh-pages/eraser-map.yaml#L681-L707