Brett Camper
Brett Camper
@bfreeds great, appreciate the help and outside perspective. Just wanted to say that in the meantime, I have managed to update and simplify these two examples somewhat: https://github.com/tangrams/webpack-tangram-boilerplate https://github.com/tangrams/react-webpack-tangram-boilerplate At...
Ah, yeah there's no "client data" in WebGL. Making regular meshes with `GL_LINES` is probably going to be the simplest (will use existing code and fit into the rendering pipeline...
Here are some notes on a couple possible paths: **1. Hook into the existing tile building pipeline** This is kind of a hack, but you could generate an extra data...
Thanks for the report, will check it out. Not sure yet but I suspect the issue may be related to mixed LTR/RTL text in the same label. I think that...
That is an interesting clue! And should help with debugging for sure.
Partially resolved by https://github.com/tangrams/tangram/commit/77e436c64225262c80fa67361170e47565574dd2. Note that we still have issues with outlines drawing on top of intersecting line fills from the same style. For correct ordering, all outlines for the...
You can do `scene.queryFeatures({ visible: true })` to get only the features that were rendered. However, this includes all features in **tiles** intersecting the viewport that matched layers/styling and were...
Sorry, you're right, this should be open as a feature request. That said, it's not straightforward to add as requested. It probably requires some form of ray-casting outside of the...
Would be great to get this fixed for next release.
Yikes, you're right, `external` fonts do appear to have been broken for some quite awhile 😬 It's an easy fix. I almost wonder if this functionality should just be deprecated,...