Ben Brooks

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Some more issues I've ran into when testing. I need to you to use this branch like I am and try to break it and find issues yourself. 1. Empty...

I have a patch that makes this work, but I need to think about it a bit more to make sure I'm not overfitting the solution specifically for email header...

I thought about it a bit more and found a neater solution without any library changes. You can set the newline character to be `"\n "` such that any time...

It's sort of intentional for breaking in English prose, but in this case it can be fixed by limiting what characters can be considered breakpoints to only spaces: ``` w.Breakpoints...

Ps: You'll still want to `-1` from limit, not `len(w.Newline)`, we're only counting the characters that come after the break (`\r\n`)

What about #7556 as well? I don't think there's anything else that is candidate for 3.2.x

A few things to note that I've discovered via various Discord messages, since the official documentation is non-existent: - ~Server config (name/players/etc.) is done via UI in-game by the owner......

Sample config (non-default): `/root/.config/Epic/Brickadia/Saved/Config/LinuxServer/GameUserSettings.ini` ```ini [Server__BRServerSettings_Color BRServerSettings_Color] SavedServerPalettes=(Groups=((Colors=((B=255,G=255,R=255,A=255),(B=184,G=184,R=184,A=255),(B=136,G=136,R=136,A=255),(B=114,G=114,R=114,A=255),(B=90,G=90,R=90,A=255),(B=57,G=57,R=57,A=255),(B=35,G=35,R=35,A=255),(B=24,G=24,R=24,A=255),(B=17,G=17,R=17,A=255),(B=6,G=6,R=6,A=255),(B=2,G=2,R=2,A=255),(B=0,G=0,R=0,A=255)),Name="Grayscale"),(Colors=((B=9,G=5,R=87,A=255),(B=6,G=6,R=235,A=255),(B=3,G=29,R=255,A=255),(B=6,G=73,R=246,A=255),(B=6,G=157,R=235,A=255),(B=4,G=164,R=61,A=255),(B=5,G=139,R=9,A=255),(B=255,G=16,R=3,A=255),(B=255,G=244,R=12,A=255),(B=85,G=35,R=163,A=255),(B=72,G=8,R=48,A=255),(B=49,G=6,R=14,A=255)),Name="Plastic"),(Colors=((B=25,G=25,R=41,A=255),(B=73,G=71,R=96,A=255),(B=134,G=131,R=181,A=255),(B=27,G=44,R=45,A=255),(B=65,G=109,R=114,A=255),(B=100,G=139,R=144,A=255),(B=28,G=45,R=27,A=255),(B=68,G=114,R=65,A=255),(B=103,G=144,R=100,A=255),(B=41,G=39,R=30,A=255),(B=96,G=92,R=71,A=255),(B=181,G=171,R=131,A=255)),Name="Metallic"),(Colors=((B=2,G=5,R=23,A=255),(B=5,G=16,R=90,A=255),(B=1,G=20,R=77,A=255),(B=7,G=30,R=77,A=255),(B=18,G=60,R=144,A=255),(B=62,G=104,R=166,A=255),(B=78,G=159,R=255,A=255),(B=78,G=121,R=255,A=255),(B=13,G=20,R=50,A=255),(B=3,G=12,R=21,A=255),(B=13,G=33,R=51,A=255),(B=58,G=163,R=194,A=255)),Name="Earthy"),(Colors=((B=1,G=2,R=19,A=255),(B=1,G=4,R=73,A=255),(B=18,G=23,R=190,A=255),(B=53,G=59,R=190,A=255),(B=156,G=149,R=255,A=255),(B=38,G=79,R=255,A=255),(B=2,G=41,R=255,A=255),(B=27,G=54,R=171,A=255),(B=5,G=64,R=109,A=255),(B=8,G=99,R=171,A=255),(B=11,G=146,R=255,A=255),(B=47,G=175,R=255,A=255)),Name="Warm"),(Colors=((B=1,G=37,R=22,A=255),(B=12,G=80,R=67,A=255),(B=30,G=144,R=122,A=255),(B=81,G=255,R=101,A=255),(B=47,G=204,R=13,A=255),(B=0,G=77,R=0,A=255),(B=11,G=54,R=11,A=255),(B=3,G=30,R=5,A=255),(B=5,G=18,R=5,A=255),(B=27,G=43,R=8,A=255),(B=53,G=96,R=9,A=255),(B=66,G=146,R=8,A=255)),Name="Nature"),(Colors=((B=17,G=13,R=5,A=255),(B=44,G=30,R=11,A=255),(B=64,G=34,R=1,A=255),(B=122,G=65,R=0,A=255),(B=200,G=118,R=8,A=255),(B=171,G=152,R=5,A=255),(B=163,G=147,R=80,A=255),(B=255,G=250,R=134,A=255),(B=242,G=119,R=86,A=255),(B=235,G=55,R=37,A=255),(B=156,G=25,R=12,A=255),(B=44,G=4,R=1,A=255)),Name="Cool"),(Colors=((B=30,G=0,R=8,A=255),(B=57,G=0,R=18,A=255),(B=100,G=19,R=56,A=255),(B=255,G=45,R=141,A=255),(B=255,G=93,R=255,A=255),(B=255,G=149,R=253,A=255),(B=116,G=58,R=255,A=255),(B=55,G=18,R=91,A=255),(B=255,G=24,R=255,A=255),(B=55,G=0,R=255,A=255),(B=29,G=0,R=127,A=255),(B=55,G=0,R=55,A=255)),Name="Neon")),Description="The default palette.") [Server__BP_ServerSettings_General_C BP_ServerSettings_General_C] ServerTypeIndex2=1 ServerName=A server name ServerDescription=A server description ServerPassword=aserverpassword MaxPlayers=30 bPubliclyListed=True WelcomeMessage=Welcome to the server bGlobalRulesetSelfDamage=True bGlobalRulesetPhysicsDamage=False bGlobalRulesetEnableCameraBlockedEffects=False UploadTimeout=10.000000...

As of the latest update, `BR.World.Load worldname` is no longer required to load the last save on server startup, and you can pass `-World='worldname'`