LinuxGSM
LinuxGSM copied to clipboard
[Server Request]: Brickadia
Game server
Brickadia
Linux support
- [x] Yes
Steam
Yes
Steam appid
3017590
Guides
- https://brickadiaserverhosting.com/docs/dedicated-server-setup
- https://brickadia-community.github.io/communitywiki/tutorials/linux-server-guide/guide/
Code of Conduct
- [x] I agree to follow this project's Code of Conduct
A few things to note that I've discovered via various Discord messages, since the official documentation is non-existent:
- ~Server config (name/players/etc.) is done via UI in-game by the owner... not a config file on the server 😧~
- ~By default the server will be a public 20 player generic name until the owner logs in to change it~
- The 2nd guide I linked in description actually mentions an ini file for this config.
- Worlds saved in
~/.config/Epic/... - World auto-save requires initial server console input
BR.World.SaveAs worldnameand there's no auto-load on server restart ... SUPER ANNOYING!BR.World.Load worldnameto bring it back
Sample config (non-default):
/root/.config/Epic/Brickadia/Saved/Config/LinuxServer/GameUserSettings.ini
[Server__BRServerSettings_Color BRServerSettings_Color]
SavedServerPalettes=(Groups=((Colors=((B=255,G=255,R=255,A=255),(B=184,G=184,R=184,A=255),(B=136,G=136,R=136,A=255),(B=114,G=114,R=114,A=255),(B=90,G=90,R=90,A=255),(B=57,G=57,R=57,A=255),(B=35,G=35,R=35,A=255),(B=24,G=24,R=24,A=255),(B=17,G=17,R=17,A=255),(B=6,G=6,R=6,A=255),(B=2,G=2,R=2,A=255),(B=0,G=0,R=0,A=255)),Name="Grayscale"),(Colors=((B=9,G=5,R=87,A=255),(B=6,G=6,R=235,A=255),(B=3,G=29,R=255,A=255),(B=6,G=73,R=246,A=255),(B=6,G=157,R=235,A=255),(B=4,G=164,R=61,A=255),(B=5,G=139,R=9,A=255),(B=255,G=16,R=3,A=255),(B=255,G=244,R=12,A=255),(B=85,G=35,R=163,A=255),(B=72,G=8,R=48,A=255),(B=49,G=6,R=14,A=255)),Name="Plastic"),(Colors=((B=25,G=25,R=41,A=255),(B=73,G=71,R=96,A=255),(B=134,G=131,R=181,A=255),(B=27,G=44,R=45,A=255),(B=65,G=109,R=114,A=255),(B=100,G=139,R=144,A=255),(B=28,G=45,R=27,A=255),(B=68,G=114,R=65,A=255),(B=103,G=144,R=100,A=255),(B=41,G=39,R=30,A=255),(B=96,G=92,R=71,A=255),(B=181,G=171,R=131,A=255)),Name="Metallic"),(Colors=((B=2,G=5,R=23,A=255),(B=5,G=16,R=90,A=255),(B=1,G=20,R=77,A=255),(B=7,G=30,R=77,A=255),(B=18,G=60,R=144,A=255),(B=62,G=104,R=166,A=255),(B=78,G=159,R=255,A=255),(B=78,G=121,R=255,A=255),(B=13,G=20,R=50,A=255),(B=3,G=12,R=21,A=255),(B=13,G=33,R=51,A=255),(B=58,G=163,R=194,A=255)),Name="Earthy"),(Colors=((B=1,G=2,R=19,A=255),(B=1,G=4,R=73,A=255),(B=18,G=23,R=190,A=255),(B=53,G=59,R=190,A=255),(B=156,G=149,R=255,A=255),(B=38,G=79,R=255,A=255),(B=2,G=41,R=255,A=255),(B=27,G=54,R=171,A=255),(B=5,G=64,R=109,A=255),(B=8,G=99,R=171,A=255),(B=11,G=146,R=255,A=255),(B=47,G=175,R=255,A=255)),Name="Warm"),(Colors=((B=1,G=37,R=22,A=255),(B=12,G=80,R=67,A=255),(B=30,G=144,R=122,A=255),(B=81,G=255,R=101,A=255),(B=47,G=204,R=13,A=255),(B=0,G=77,R=0,A=255),(B=11,G=54,R=11,A=255),(B=3,G=30,R=5,A=255),(B=5,G=18,R=5,A=255),(B=27,G=43,R=8,A=255),(B=53,G=96,R=9,A=255),(B=66,G=146,R=8,A=255)),Name="Nature"),(Colors=((B=17,G=13,R=5,A=255),(B=44,G=30,R=11,A=255),(B=64,G=34,R=1,A=255),(B=122,G=65,R=0,A=255),(B=200,G=118,R=8,A=255),(B=171,G=152,R=5,A=255),(B=163,G=147,R=80,A=255),(B=255,G=250,R=134,A=255),(B=242,G=119,R=86,A=255),(B=235,G=55,R=37,A=255),(B=156,G=25,R=12,A=255),(B=44,G=4,R=1,A=255)),Name="Cool"),(Colors=((B=30,G=0,R=8,A=255),(B=57,G=0,R=18,A=255),(B=100,G=19,R=56,A=255),(B=255,G=45,R=141,A=255),(B=255,G=93,R=255,A=255),(B=255,G=149,R=253,A=255),(B=116,G=58,R=255,A=255),(B=55,G=18,R=91,A=255),(B=255,G=24,R=255,A=255),(B=55,G=0,R=255,A=255),(B=29,G=0,R=127,A=255),(B=55,G=0,R=55,A=255)),Name="Neon")),Description="The default palette.")
[Server__BP_ServerSettings_General_C BP_ServerSettings_General_C]
ServerTypeIndex2=1
ServerName=A server name
ServerDescription=A server description
ServerPassword=aserverpassword
MaxPlayers=30
bPubliclyListed=True
WelcomeMessage=<b>Welcome</b> to the server
bGlobalRulesetSelfDamage=True
bGlobalRulesetPhysicsDamage=False
bGlobalRulesetEnableCameraBlockedEffects=False
UploadTimeout=10.000000
MaxPrefabBricks=10000
MaxPrefabComponents=50
MaxPrefabSize=(X=1000,Y=1000,Z=1000)
MaxPhysicsObjects=2000
MaxPlacementBricks=2000
MaxPlacementEntities=10
TemplatePlacementTimeout=2.000000
MaxSelectionBoxSize=(X=10000,Y=10000,Z=10000)
MaxSelectedBricks=100000
SelectionTimeout=1.000000
[Server__BP_ServerSettingsAutoSave_C BP_ServerSettingsAutoSave_C]
bEnableAutoSave=True
bAnnounceAutoSave=True
AutoSaveInterval=30.000000
bIncludeScreenshot=False
As of the latest update, BR.World.Load worldname is no longer required to load the last save on server startup, and you can pass -World='worldname'