XUnity.AutoTranslator
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I tried to translate one game from English into Russian. The game crashes. Can you fix this somehow? Watch the video to understand where the crash occurs. https://youtu.be/oRPScKKFsgw
   Using the tool, text does not overlap the object and appear (text is outputting normally) Can you solve this problem? Game name is MUCK
I installed the combination BepinEX+BepInEx-IL2CPP-4.13.0 and it does not translate all the texts... what can it be? and also in the second image I show how it translates the game...
I don't see any way to use this file how do i control the text to send server? it always sends one or two words to the server because the...
Hi, I'm using XUnity.AutoTranslator 4.13 to play [Mini Healer](https://store.steampowered.com/app/955740/Mini_Healer/). Translate from zh-CN to zh-TW using [***Implementing a Translator***](https://github.com/bbepis/XUnity.AutoTranslator#implementing-a-translator) with [zhconvert](https://zhconvert.org). I implement it successfully and everything works fine, except for...
I am trying to make a mod that translates an English to Japanese, and I want to replace the font with Japanese one. But when I try to display a...
Can you add a TencentTranslate? I read the index but it's too difficult for me I can't finish. It would be great if you can upload a DLL. Thank you!
When I translate ONEONE1 サムライヴァンダリズム, many words are translated as □, and the translation on the translation aggregator is normal. I have used arialuni_sdf_u2018plus and arialuni_sdf-u55to2017. When I use the...
if the game doesn't have the file Unity.TextMeshPro.dll it won't be possible to change the game's font?
Just uploaded example picture to understand. When HandleRichText is false, no issue.  Here also examples how it was translated with true and false (little offtopic and about quality of...