baothientran
baothientran
yeah I agree we should have a better way to estimate those settings automatically, so that it works reliably for the whole earth and make it easier for user. I...
Another thing I would like to add is that: - we shouldn't constraint the camera on the north or south pole like CesiumJS does. At least google earth allows the...
I'm not sure actually until we prototype it. But be careful about saving it into local disk though since some tileset can be very large to even fit into local...
Also some tilesets especially photogrammetry can have a lot of tile within a small area (if the log on unreal is right, after I tune down the Max SSE to...
Once this dynamic SSE is something we should add, I can properly rework the PR. It's just the prototype quality currently though
This is just a random thought here in case we end up implementing it: the idea is good as it is, but we may not need to wait for the...
I transfer this to cesium-native side as it is related to the traversal system
Oh I didn't know upsampling happens for all tileset. It makes sense since raster overlay makes tile create children with 4 UpsamplesQuadtree id
> What about calling it loadTileContent? It may or may not request the content, e.g. if the content is procedural. Plus symmetry with unloadTileContent. 👍 > I'm curious about your...
> What is the DefaultTilesetLoader, is it for loading tileset.json? Yup it's for normal tileset.json > How does TileContext fit into this diagram? Will it also be virtualized into loader-specific...