baothientran

Results 20 comments of baothientran

It's probably after the refactoring since I want to make sure existing features work first

@javagl The only thread that does the state transition is the main thread and that main thread task has to be resided within `TilesetContentManager`. The only class that can does...

This is now merged to main. I'm closing now

This one is currently not in the work at the moment. Unreal plugin travis CI is built with shipping build enabled I think. For the crashing in the shipping build...

looks good to me! Nothing comes out as odd

I convert back to draft because cesium-unreal needs to update the CI too

the directory is created once you build cesium-native and other third party in External directory. You can find the instruction for building the plugin in this doc https://github.com/CesiumGS/cesium-o3de/blob/main/Documentation/developer-setup.md.

@mramato last time you mention about standard error code in logging. Is it something predefined by cesium ion?

@likangning93 @lilleyse I update the whitespace format in the new commit. It is ready for another review

Thank you @lgleim for the pull request! I will review it as soon as possible. I think there maybe a CLA that needs to be signed. @shehzan10 do you know...