bakbakbakbakbak
bakbakbakbakbak
It is used in both the Display functionality on the character sheet, as well as for the dice mechanics. I am not a big fan of how I have to...
- `RollMode` management - Blinded rolls - Pass RollMode to Dice So Nice! so it can use the correct visibility - Template cleanup; I think we have unused templates right...
I'll put it up there, but I don't think it is very necessary to rush this.
A button on the player sheets that allows you to rest and regain all the lost spells.
When a large amount of items are added to the inventory, and the user scrolls down, the header is not sticky to the top, making it hard to read: Before...
**Why?** When a user changes the "level" field in their sheet, a dialog could ask them if they want to roll for HP and potentially on talents (if on a...
**Why?** By having a Shadowdark mold, we can make our Player/NPC tokens feel unique for our system. Creating a mold that is compatible with the module Tokenizer would simplify the...
The code has been marked in 4 places where it needs updating once @foundryvtt/foundryvtt#9185 has been decided and implemented into Core. The code marking is looking like this: ```js //...
Some effects may be necessary to implement as counters, e.g. if a monster applies a stacking damage bonus or something. Or if the user wants to use effects to track...
The searchable compendiums in PF2e is such a time saver, so looking at their implementation and adding that to Shadowdark would be a great QoL, especially preparing for potential introduction...