axeldavy

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What format does the game use when the format is not available ? (compare two traces)

Then please report debug logs instead of traces. NINE_DEBUG=all needs mesa with --enable-debug

Looks like the game really wants that format. It checks for its support, see it's not there, but still tries to get a texture with it. It will try again...

Wine reverts to ARGB8888 when the good match is not available. We cannot do that, since the data uploaded would be wrong. You need a conversion between the two formats....

I let the bug open as we should be able to workaround when the driver doesn't support the format.

the previous comment still holds, but probably we can close

Do debug the crash, we would need a log with debug info on. The mesa build needs to have debug build one, and you need to set NINE_DEBUG=all.

That's weird, I see no reason for the crash in the log.

Weird, I have already played the game fullscreen on nine.