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The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

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X3D loader stopped working at commit to master on [`3b9d4cf`](https://github.com/assimp/assimp/commit/3b9d4cfd280064d2db1a153d8e7c71d5abff8902) 5 Oct 2020* *IRR/IRRMesh loader also broke at the same commit (#5014) The loader was eventually restored to operation but...

Bug
X3D

**Is your feature request related to a problem? Please describe.** FBX importing currently will cut off animation key frames based on LocalStart & LocalStop time It should be noted that...

Feature-Request

This commit (9a9f18bbed8938323548335d9225e480a0ea8ca6) broke the import of binary STL files. You can reproduce the bug by using `assimp.exe info test\models\STL\Spider_binary.stl` which fails with this error : > ERROR: Failed to...

Bug
STL

If I write out a *.blend file with multiple UV maps, only one is seen when importing into assimp. The same mesh exported to FBX shows both UV maps when...

Bug
Blender

When importing a reference `.smd` file, the importer doesn't load any bones for the mesh. After stepping through the debugger I noticed that this bit of code is disabled in...

Bug
SMD

VRM is simply GLTF2 with additional extensions. This extension is popular in certain areas, so support it.

**Describe the bug** There is a potential vulnerability in ReadFileFromMemory in Assimp. When calling ReadFileFromMemory, heap-buffer-overflow will appear. **To Reproduce** Steps to reproduce the behavior: 1. Testint Code ``` if...

Bug

**Describe the bug** Changed revision.h.in to revision.h to solve a missing revision.h issue from OGLDEV tutorial 17. (https://www.youtube.com/watch?v=YnBhJbQZLuE) **To Reproduce** Steps to reproduce the behavior: 1. Use Visual Studio 2022...

Bug

Fix for #5592 Disabled maybe-uninitialized error for AssetLib/Obj/ObjFileParser.cpp as it seems to be spurious. Also fixed error message for previous GCC build issue modification.