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The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Results 442 assimp issues
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**Describe the bug** When exporting an Obj file, currently GenSmoothNormals is automatically added as a preprocessing step, but an OBJ doesn't need this. I'm not technically sure if it's a...

Bug
Wavefront-Obj

I import assimp v5.3.1 as a submodule. Then use similar cmake as below: add_subdirectory(assimp) function(link_assimp target_name) target_link_libraries(${target_name} PRIVATE assimp) endfunction() When I use link_assimp later, something wrong happend. ![image](https://github.com/assimp/assimp/assets/64888038/f6110bd1-7a92-4ef0-b1b1-adc892f6ab58) As...

**Describe the bug** Using the s390x architecture (big endian) on Ubuntu Noble, when using the function `aiImportFileExWithProperties(..)` to open an STL binary file, assimp returns the message: `Failed to determine...

Bug
STL

**Describe the bug** When switching between FBX and GLB, the application order of the scale, rotation and translation is flipped. Not sure how this is best handled while making it...

Bug

**Describe the bug** glTF2 Asset::FindUniqueID() is ridiculously slow. Export takes a whole minute instead of a fraction of a second. **To Reproduce** Export a model with e.g. a significant large...

glTF2.0
Export

edit : i uploaded video : [https://youtu.be/seFX3W9KKAY](url) i am using c++ ide : codeblocks compiler : mingw64 version : x86_64-13.2.0-release-mcf-seh-ucrt-rt_v11-rev1 debugger name : gdb assimp version : mingw-w64-x86_64-assimp-5.3.1-1 First of...

Bug
glTF2.0

I had a Memory Leak while using the OptimizeMeshes PostProcessing. May it happen through the way i use it. I don't now if it might happen if you use it...

Bug
Postprocessing

Hello, thanks for making assimp. I love it. Maybe, I found a bug. I tried to convert a mesh for Unity. But Unity does not recognize any geometry in the...

Bug
PLY

**Describe the bug** There is a bug in GLB export where if a translation is exactly (1., 1., 1.) it will be ignored: ![image](https://github.com/assimp/assimp/assets/7675847/f4acc7db-5f1c-472c-b8da-ad9733e22dc1) This can be fixed by changing...

Bug
glTF2.0

Has anyone looked into supporting the QuickDraw 3D meta-file (.3dmf) format? There is an open-source version of QuickDraw 3D, called Quesa, that can load and save 3DMF files, so it...

Feature-Request