Ashxn

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This won't work in Node.js as you need to do this instead: ```js import { performance } from 'perf_hooks' performance.now() ``` The only way around it I can think of...

Phew! I managed to reproduce this! https://stackblitz.com/edit/vitejs-vite-arcclg?file=main.js 1. The tip that follows the mouse tells you what you're hovering over. This can either be the Ground, a Boxes instance, or...

Here's a video demonstrating https://github.com/gkjohnson/three-mesh-bvh/assets/760516/a3f9380c-6f23-461a-a290-7d723a6afc38

Just for brevity, if you switch the version back to 0.7.4 everything works as expected.

I used PRNG to make it reproducible. If you set SNAPSHOT=true it should stop the cubes moving and point the camera at one cube that hovering over reports the ground...

In detectSupport simply resolving true if there is no globalThis.Image allows the GLTFLoader to finish loading in nodejs or webworkers. There are no sid-eeffects here since you can't render the...