Alexander Rose
Alexander Rose
@newzhongdan not directly but you could use the three.js implementation as a starting point to add it to NGL
> Cheeky additional request: would it also be possible to reference other components? within(3.0, some_other_component_id). this would be nice indeed, related #23
sub-feature: option to update distance-based selection when playing trajectories
I think the issue is the selection, not so much the type of representation. The slower rendering is due to the way picking is implemented.
For scripting there is `MolScriptBuilder.acp('operatorName')` which evaluates to `unit.conformation.operator.name`. There is no easy way to change the asym id, you would need to create your own model, better to use...
I don't have an iOS device, can't say what the issue is.
Last time I tried typedoc would not handle the typescript version NGL was written in. Maybe things are better now. I can update the website if the doc cmd is...
`typdoc` needs to be updated, the version used in NGL is not compatible with the TS version used in NGL.
We had support for PQR in NGL (https://github.com/nglviewer/ngl/blob/master/src/parser/pdb-parser.ts#L116). It could be added to Mol* as a variant of the PDB parser as well. @SophiaChina Would you be interested in trying...
The Quick Style `illustrative` is not available via the viewer app's api. The code for the Quick Styles is here https://github.com/molstar/molstar/blob/aa3d657d428e595d54288c52055ddee10df52815/src/mol-plugin-ui/structure/quick-styles.tsx. You will need to create your own viewer app...