Alexander Rose

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Cool @alisterburt, some quick comments. I will add some more detailed issues based on these over the week or so. > tiled view of multiple volumes with synchronised rotations (e.g....

> It's also fine to keep things as is. A team member asked about these visuals but lets ignore if this does more harm than good. Yes, let's can it...

You renderer a direct-volume and segmentations as isosurface together, but I think there are many UI/UX improvements possible. [mol-star_state_2024-4-28-13-46-48.zip](https://github.com/molstar/molstar/files/15143666/mol-star_state_2024-4-28-13-46-48.zip) rename extension to .molx ![1HB5](https://github.com/molstar/molstar/assets/272250/36df289c-6edd-4f84-befe-131691541d04)

Hi, two quick comments - It should use the output from the anti-alias pass as input when enabled. - I struggle to find working values for "In Focus" and "PPM"....

> I am trying to use the anti-alias pass, but when I use this.antialiasing.target.texture, the texture is emtpy ? > How should the target be defined ? > const input...

One thing I notices (specifically with 1TQN or another small example) is that there is blur even in the middle of the focus region.

Very nice addition with he camera target. Should it be the default? Should PPM be exponential to make it more use-friendly in UI? Or maybe we should add ParameterControl opion...

> > Should PPM be exponential to make it more use-friendly in UI? Or maybe we should add ParameterControl opion for that, @dsehnal? > > Can you be a little...

Have you tried to set the opacity to a low value? it is 0.1 in the villin example. ![image](https://github.com/molstar/molstar/assets/272250/7addbe7b-5ac1-4b22-8dd0-6cf00932c3f1)