ares
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ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.
Currently experienced in the following games: 3D-Kaleidoscope - Baby Universe (Japan) https://github.com/ares-emulator/ares/issues/568 Battle Arena Nitoushinden (Japan) https://github.com/ares-emulator/ares/issues/573
All graphical elements in the game flicker semi frequently. Additionally, the game is shifted a bit to the right, resulting in a black bar on the left during the FMV,...
All graphical elements in the game flicker frequently. Additionally, the game is shifted a bit to the right, resulting in the right UI wrapping a bit onto the left during...
Colours when emulating MEGA CD are washed out. I don't know if it is the way it should be or not. Comparison with Kega Fusion, default video settings in both...
As first noted by rasky, all three regions of Donkey Kong 64 no longer boot as of commit 57b4d68.
As first noted by remutro, Hercules- The Legendary Journeys (USA) hangs between the Player 1 logo screen and the title screen. Bisected to commit 57b4d68 (the PI DMA calculation fix).
As first noted by remutro, all three regions of GT 64- Championship Edition (City-Tour GP - Zennihon GT Senshuken in Japan) fail to boot. Bisected to commit 0084865 (decreased SI...
SWL/SWR do a single bus access because SysAD supports 24-bit memory writes: https://n64brew.dev/wiki/SysAD_Interface Ares emulates them doing multiple 8/16/32 bit accesses. This does not matter most of the times, but...
![crasj](https://user-images.githubusercontent.com/105691567/173234101-058e87bb-46e4-4138-8e4d-4586bcc787a9.PNG)
Maybe we can optimize bsnes/ares as well with this test rom: https://github.com/MiSTer-devel/SNES_MiSTer/issues/340