arcashka
arcashka
> Given everything you have here, I'm now curious if anyone has actually gotten hererocks working on Windows at all via packer. It seems as though hererocks just doesn't work...
I found more recent version of this issue https://github.com/wbthomason/packer.nvim/issues/805
> Navigating with WASD and moving the light with IJKL is overly complicated in my opinion. I think it would be enough if the user can rotate the cube with...
Hello =) There's a lot things about light which are very relative to some parameters. For example: Applying specular map need at least two parameters: - float number that controls...
Well, I commited hardcoded version. This "brightness" It's like depth value for displacement map 0.0  1.0  10.0  About "amount of influenced pixels" i just couldn't express myself...
i guess it's not, or it's and i just couldn't understand you. But just to be sure i will try again. in this screenshots color of every pixel was made...
Thank you for example. Yea, it looks close. And what about brightness?
That caused, but seems like it's fine for now.
without normal mapping  with normal mapping  i had no idea, normal mapping was this important!
> Another thing I noticed: If I understand it right we are currently using the normalmap only for diffuse lighting, right? That's correct. I'll try to fix it in few...