Antz

Results 10 issues of Antz

I used a 3200x2000 pixel heightmap file and in my opinion the generated terrain is still course-grained. ![image](https://user-images.githubusercontent.com/10563814/177569990-ca2bfd82-e30f-4027-882b-702bd98a4dce.png)

enhancement

Not high priority but once you fill up your scene, you will have a lot of 'stuff' in the ASSETS section at the bottom. It would be great to have...

enhancement

Reasoning why this helps a lot: When placing trees/buildings/roads on terrain, the user needs modify all objects and change scale. Either this or the fixing of the Duplication Bug https://github.com/jpooleycodes/Mundus/issues/61...

Can I help? Is it a shader issue? From my investigation it looks it gets shaders from gdx-gtlf. Do I need to open an issue on gdx-gltf? Rendering on GWT...

bug

Would be a great help if **KHR_mesh_quantization** is implemented in gdx-gltf. To take full advantage of gltfpack from MeshOptimizer library you need **KHR_mesh_quantization**. Also **EXT_mesh_gpu_instancing** extention support would be helpful....

As described in https://libgdx.com/wiki/file-handling ```java public class MsdfShader extends ShaderProgram { public MsdfShader() { super(Gdx.files.classpath("font.vert"), Gdx.files.classpath("font.frag")); ``` is not supported at runtime in GWT. ![image](https://github.com/maltaisn/msdf-gdx/assets/10563814/2dfbba49-7605-4ea9-b151-0e08e39f5565) My GWT project compiles fine,...

### Version Latest ### What part of the binding has gaps? ImGuiFileDialog ### What is missing? Something is missing! So I need two things that i cannot seem to configure...

missing binding

I am running Godot 4.3 in compatibility mode on Windows 11. ![image](https://github.com/user-attachments/assets/ec0f585a-9573-48a4-98b6-c10bb02032e6) But `graphics_api_string` is set to lower case `vulkan` even though the project settings are set to `gl_compatibility`. ![image](https://github.com/user-attachments/assets/aaa3b3a0-f198-4b27-9485-8fe72d917ccc)...

bug

The shader still works, but the browser console is posting errors. The following is logged every frame: ``` performance warning: READ-usage buffer was read back without waiting on a fence....

Hello, it is actually a really easy upgrade to get FontAwesome Free 5.15 included in this library, included the BRANDS font file. I have done the hard work in coding...