andreasdc

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> * Use a parallelStream to recalculate the frustum, so the cpu is better utilized > * Add a bit? of overdraw, but heavily reduce how often the frustum is...

Will it help for this? Maybe it can be implemented? ![image](https://user-images.githubusercontent.com/82218780/196737235-d319b3be-cf8a-48e3-9f83-1af9349b4c3e.png)

Would be nice to see the fix 🚀

> Sorry this took so long, fixed in [991e1e9](https://github.com/Electroid/mojang-api/commit/991e1e9850220cf2124a2d7a7375b52385507ea3) Too long :D

> You can use: https://api.ashcon.app/mojang/v2/uuid/Notch to just get the UUID. I see it returns normal 404 http response code in my java app, am I right? It returns 404 when...

@CodeCrafter47 I would love to see that too :)

Does even Velocity has better performance than bungee or it doesn't have any sense?

> > Does even Velocity has better performance than bungee or it doesn't have any sense? > > Yes, that's exactly why it exists. You have any comparison? Graphs?

> > > > Does even Velocity has better performance than bungee or it doesn't have any sense? > > > > > > > > > > > >...

> > Since this issue was opened, Velocity improved a lot. Out network moves to Velocity aswell, as Bungee does not support modern Forge. As more and more servers are...