andreasdc
andreasdc
> > > > ### Server Version > > > > > > > > > Why don't you put your server version? > > > > > > It's...
> > 1.8.9 > > By the server version I mean the version of NachoSpigot, and in the issue template it states this. I thought this is irrelevant with this...
> > > > 1.8.9 > > > > > > > > > By the server version I mean the version of NachoSpigot, and in the issue template it...
'it's the only way' 'There is always further stuff we can do' @electronicboy
> Please don't bump/mention on issues for useless commentary I think it's worth mentioning that closing the idea too fast can be expensive.
> I don't see where this project provides a "view distance api" your talking about. > > So i don't see how this project can fix something that is not...
> with this simple plugin, > > ```java > public final class Testplugin extends JavaPlugin { > > @Override > public void onEnable() { > getCommand("test").setExecutor(this); > // Plugin startup...
You are placing blocks normally not sending block change packets manually, also it has to be done pretty much at the same time. That's how I was bugging it.
I don't understand, but if this is the fix that's not it. https://github.com/mechoriet/PandaSpigot/blob/pr/PacketPlayOutBlockChange-void-chunks/patches/server/0064-Fix-block-break-desync.patch
> Very strange! I've never run into this. Does it happen even if Dynamic FPS (and Fabric API) is the only mod in your instance? It's very hard to tell,...