and-rad

Results 7 issues of and-rad

This adds a new page to the documentation, covering 3D particle systems. - [x] Emitter properties - [x] ParticlesMaterial properties - [x] [Update](https://github.com/godotengine/godot/pull/55399): sphere surface - [x] Sub emitters -...

enhancement
area:manual

### Godot version v4.1.dev.custom_build [4fceabc30] ### System information Windows 10, Vulkan, Geforce RTX 2060 ### Issue description While the regular text editor works as expected, the shader editor does not...

### Godot version v4.1.dev.custom_build [9b9bb418c] ### System information Windows 10, Vulkan, Geforce RTX 2060 ### Issue description An imported GLTF file with materials has the `use_external/enabled` property checked and the...

bug
topic:editor
topic:import
topic:3d

Fixes #74484 The shader editor wasn't hooked up to the `trim trailing whitespace on save` editor setting before, so whitespace was never trimmed. Now it does and it is.

bug
topic:editor

Fixes #74678 This is a quick fix for the immediate problem. The project manager doesn't provide the option to move the directory contents to the trash anymore. I also added...

enhancement
discussion
topic:editor
usability

This isn't really a feature request nor a bug report. It's more of a request for convenience. It would be great if you could remove all the trailing whitespace from...

Feature✨

### Describe the project you are working on A game that needs to perform a number of automated tasks when exporting a shipping build. ### Describe the problem or limitation...

topic:plugin
topic:export