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Issues and roadmap for alt:V project

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### Description of the problem Game crashes if using too many vehicle handling setters. Getters are fine. For me this happen after changing 2-5 handling values. ### Reproduction steps `...

Class: bug

**Client/server version** `6.0-rc5 (rc)` **Current behavior** As soon as the NetworkOwner is changed, the vehicle is "detached" for the previous and all others and falls down while driving. **Expected behavior**...

Class: bug
Side: server
Status: confirmed

### Description of the problem 1. Using bundlers that pack code into `eval`, then calling `new RmlDocument()` causes a crash without displaying logs or crashdump files 2. Updating `transform` in...

Class: bug

### Description of the problem Game crashes if you spawn more than 110 peds and put your player into any air vehicle, like hydra or maverick ### Reproduction steps 1....

Class: bug
Side: client
Status: confirmed

**Is your feature request related to a problem? Please describe.** Currently it is not possible to get those vehicle properties / values. Those are needed to get complete control of...

Class: enhancement
Side: client
Scope: module-api

Make it possible to specify thread count for networking serialization, deserialization in server.cfg.

Class: enhancement
Side: server
Scope: internal

### Description of the problem At first you may think this is a useful bug(or feature xd), but it really isn't, because `"streamSyncedMetaChange"` is called before the entity is spawned...

Class: bug
Side: client
Status: confirmed

### Description of the problem When setting an extraHeader in client in the WebView i can't fetch them on php web server-side. With the code below i get with altv...

Class: enhancement
priority:low

**Suggestion** Since there are many edge cases to handle currently to track bullets/ammo of players it would be nice to see this feature inside the alt:V api. **Use cases** Correct...

Class: enhancement
Side: server
Scope: module-api