altv-issues
altv-issues copied to clipboard
Issues and roadmap for alt:V project
### Description of the problem For a server with cdn and multiple resources, the first connection also works, but when you try to connect again you get this error message...
### Description of the problem When you create a form it does not actually ever submit. Even if you specify an event just like in the documentation for `onsubmit`. https://mikke89.github.io/RmlUiDoc/pages/rml/forms.html...
**Client/server version** `Build #6.1, branch release` **Current behavior** If toggleGameControls is set to false, camera control is not disabled **Expected behavior** Complete control shutdown **Steps to reproduce** [youtube](https://www.youtube.com/watch?v=oVudJhpl_Ow) `alt.toggleGameControls(false); webview.emit('view:animations',...
### Description of the problem When using player.setIntoVehicle a weird bug sometimes occures -> https://youtu.be/JsP-yVlKAVk as you can see in the video, the player gets teleported into the vehicle but...
### Description of the problem Currently there are only two options for the console size ### Desired solution for the problem Make the console resizable in every direction instead of...
**Client/server version** 6.0-dev6 (dev) **Current behavior** Under Hover, the setting does not change, such as background-color. When you disconnect everything works again **Steps to reproduce** Use a button etc. and...
### Description of the problem After unfreezing a vehicle the physics don't get reenabled ### Reproduction steps ```js const veh = new alt.Vehicle("t20", 0, 0, 100, 0, 0, 0); veh.frozen...
**Client/server version** `Build #6.0-dev6, branch dev` **Current behavior** It is not possible to replace an existing vehicles.meta of an original vanilla vehicle at the moment. **Expected behavior** The vehicles.meta should...
### Description of the problem Client console looks small in high resolution. 2560 x 1440  1600 x 900  ### Desired solution for...
### Description of the problem Repro steps ### Reproduction steps 1. Set config flag DISABLE_AUTO_WEAPON_SWAP to true 2. Give player `weapon_petrolcan` 3. Press the "shoot" key ### Expected behaviour Canisters...